Three Years!

Three Years!

On October 1, 2019 BadWolfMC will celebrate its third birthday! To celebrate we will be hosting BadWolfMC’s first UHC!

On October 1, 2019 BadWolfMC will celebrate its third birthday! To celebrate we will be hosting BadWolfMC’s first UHC!

On October 1, 2019 BadWolfMC will celebrate its third birthday! We couldn’t have done it without you, and a huge thank you to everyone for being on this incredible journey with us!

To celebrate we will be hosting BadWolfMC’s first UHC at 8:00pm EDT on Tuesday October 1 on BadWolfMC Delta! Check Discord for signup instructions!

As part of our celebration, get 20% OFF EVERYTHING in the BadWolfMC Shop October 1-13!

Each UHC will last for 90 minutes then go into a deathmatch arena. To avoid a potential mess, we will require sign-ups for the first two days the UHC is available, in 2-hour increments. Please only sign up for one slot during these two days. To give everyone a chance, you may sign up for additional empty slots only on the day of. If you are not on the network at least 5 minutes before the game begins your spot may be forfeit and offered to the next available player on a first-come basis.

On October 3 BadWolfUHC will be available for anyone who wants to play, without the need for signing up. But take advantage of it while you can! BadWolfMC Delta is just a temporary server, and will run October 1-13. BadWolfMC Beta will be closed beginning Saturday September 21 and will remain closed for the duration of the UHC.

UHC Info

  • Games do not start automatically at scheduled times and will require some coordination from all players. For example, everyone who signed up for the 8:00pm slot should join the BadWolfMC Delta lobby a couple minutes early, but do not mark yourself as ready until the scheduled start time. Marking yourself ready too early could trigger the game start, leaving others behind.
  • This is a free-for-all, mostly vanilla UHC (no teams). Each game is scheduled for 90 minutes. At the 60-minute mark the world border will start to shrink fairly quickly, then at 90 minutes any remaining players will be teleported to a Death Match Arena to get things moving along. Once a game finishes the server will restart and generate a new world.
  • Looting, griefing, and killing (obviously) are allowed, but “don’t be an asshole” still applies.
  • If you disconnect while a game is in progress you will have 30 seconds to reconnect or the game will consider you dead.
  • Redstone traps are allowed, but no clocks. Period.
  • When a player kills another player, the killed player will drop their head — when eaten this head will give the killer regen for 5 seconds.
  • Each game requires a minimum of 3 players to start.
  • Few to no plugin commands will be available on the Delta server.

We hope you’ll join us to celebrate 3 years of BadWolfMC!

Share this!